Wiki Category: Geography

Xonthian is a diverse and historically rich world, characterized by a variety of landscapes and civilizations. The central hub, Xonthian City, is a bustling metropolis where humans thrive amidst fertile outskirts adorned with abundant crops and farms. To the southwest lies the secluded island of Juan’kij, home to reclusive elves who reside within the lush forests of Timilik.

Towards the north, the Dwarves peacefully inhabit the Shadow Mountains, crafting their lives in harmony with the rugged terrain. On the easternmost peninsula of Xecutran, the elusive Atticatten have found refuge, maintaining a hidden existence. The world is not without its shadows, as Orcs, Ogres, and other darker races inhabit long-forgotten jungles, mysterious swamps, and the remnants of lost civilizations, concealing their presence from the more populated regions.

Tri Islands

The Tri Islands were once one land, part of the rest of Xonthian before the world shattered. When Alpha Omega broke the world apart, he splintered the islands into three, one for himself and one for the Greater Beings.

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Alpha Omega Temple

Alpha Omega Temple is located on the largest Tri Island. It is home to the demi-god of the same name and is a large ornate structure with dizzying rooms, inverted ceilings, and magical rooms that test the very essence of man. Only one person has ever been inside and made it out again.

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Sea of Mist

The Sea of Mist is a dense low handing cloud system that is magically created to hide the Tri Islands. Explorers of all kinds have attempted to penetrate the mist in search of fame and glory. There is said to be one known explorer that has ever made it to the Tri Islands, however, that is much more of a fable than anything verifiable. The explorer, like many before him, got lost in the mist and never made it back home. More recently, there was one group of explorers and adventurers that did make it to the Tri Islands, which were then invaded by the dying Fire Isle Mages.

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Swamp of Lost Souls

The Swamp of Lost Souls, named for the crew of a missing expedition, sits in the center of the Ogre Island. It is home to many Trolls who have built villages inside, on stilts of wood. The stench of the boglands is like rotting corpses, and not only do the Trolls that live there treat it with reverence but so do the other inhabitants of the island. Many of the Orcs and Ogres that live around the island, keep clear of the heart of the swamp. Very little is know about the swamplands aside from a few tales that have made its way out of the island, thanks to the Fire Isle Mages that inhabited the Bay of Tusks, during their occupation.

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Ogre Island

Swamp of Lost Souls

The heart of the Evil Army consists of enslaved or tricked denizens of Ogre Island. When the Fire Isle Mages discovered the swampland, they moved an outpost to the Bay of Tusks, which sits in the middle of the island, directly west of Juan’kij. Used as a military outpost during the Hundred Year War, it was later turned into a large encampment of Orcs, who took the area over when the Mages lost the war.   The island itself is made of a loose connection of villages with various orc tribes and leaders all vying for power. Ogres, the larger causing of Orcs, and less intelligent, prefer to fight for whoever can beat them in battle. Orc Chieftains who need or want Ogre’s on their side must tame them in combat. If they die, then they were not worthy of both their allegiance or their leadership role.   Trolls live in the swampland, and a pock-marked and brutal killing machines. Often seen as the elves of the swamp, they also rule with a loose connection of leadership and tribes. War between the various species on the island keeps them from growing too much too fast, however, there have been factions that have left the island, to settle elsewhere in Xonthian.

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Yensi

Once a major trading hub between the Elves and the rest of humankind, Yensi fell into disrepair after the One Hundred Year War. Since then, it has regained its status as a major hub and has even become a tourist stop for those seeking to spot the grand Phoenix’s rebirth. The town itself sits on Phoenix Lake, a bird-shaped body of water that despite its shape, was named for the mythical creature that comes here to die and reincarnate itself. Travelers from all over the world come to bathe in the magical waters, some claiming that it heals ailments, though that has never been proven. Yensi is a colorful city, with vibrant shades of reds, oranges, and yellows in homage to the feathered creature.   The lake itself is crystal clear blue and at its heart and is the deepest lake in the world. Commercial fishermen are prohibited from the lake, however, enterprising solo fishermen, who wish to try their luck with line and real, make a living selling their catch to local restaurants.

Demographics

Humans, Elves, and a few Dwarves.

Government

Mayor

Defenses

None

Industry & Trade

The biggest export in Yensi is tourism, followed by trade services.

Tourism

Small Bogota’s can be rented along the beige and grey sands of the lake, while the town itself has some of the greatest restaurants in the world. A few lake houses sit on the edge of the water, built before the town began to regulate construction. These homes became hotels and bed and breakfasts, catering the travelers looking to spot the Phoenix smoldering deep in the lake.

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Timilik City

Found in the heart of the Timilik Forest, the Timilik City is a rare and ancient settlement, dating back to before the world shattered. Built lovingly into the embrace of trees, rock, and water features, the city looks more like a work of art, than a living and breathing town. White marble structures make up the heart of the kingdom, where the castle stretches high into the treetops. Trees, bushes, and other flora have taken over the structures, adding to their beauty. Homes, shops, and other government buildings are scattered around the city in a semi-circle, reminiscent of a moon.   During the Hundred Year War, the kingdom cut itself off from the rest of the world. This was done to keep the kingdom’s security, as well as that of the forest. The Fire Isle Mages attempted to invade the forest but quickly found that it was defended by more than just elves. After the war, the magical wards were dropped and trade opened up once again.

Demographics

Elves

Government

Kingdom

Defences

The elven city is protected by wards on the border of the Timilik forest and the rest of Juan’kij.

Industry & Trade

Prior to and after the ward, the main export of the elves is fine linen and magical knowledge.

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Oleve

The capital of Juan’kij sits on the coast, nestled in the pit of a natural bay. Oleve is the only shipping port on the island. Goods from the rest of the island make their way to the city and get shipped to the rest of the world. Oleve is also home to the Mayor Council, where the Mayor’s from the other cities, and leaders from smaller villages, come together to fix policies and enforce new laws. Because Juan’kij is a neutral island between the two major kingdoms, it over sees its own lands, but works with and sells its goods equally to the other kingdoms. Occupied during the Hundred Year War, the Fire Isle Mages at one point had total control over the island, causing factions of resistance fighters to eventually spring up in their shadow. Although the resistance never grew bold enough to push the Fire Isle Mages off the island, with the help of Tiger, they did eventually free the island from the mages. Oleve was the site of the last battle and became known as the start of the end of the war.

Demographics

Human and a few elves.

Government

Council

Defenses

Built after the Hundred Year War, towers were erected on either side of the port, where enchanted canons watch over the waterways.

Industry & Trade

The biggest source of income for the town is its massive port, and warehouse district. Goods from all over Juan’kij gets sold and shipped from here.

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Gev

Gev is home to the largest mining camp and company. The mountains on the southern edge of Juan’kij contain some of the worlds richest sources of metals including silver, iron, and gold. A complex mining system works its way down and into the earth where the resources and brought to the surface, and processed into ingots where they are then shipped all over the world for use. The down is dirty and smells of fire and ash. The miners have even delved so far as to break into the Fire Isle’s on the other side of the Maelstrom Sea, thousands of miles away.   The buildings are mostly stone, with a few wooden homes sitting on the edge of town. Dwarven miners work alongside humans, who wish to find the next big vein of precious metals they can claim.

Demographics

Humans and Rhok Dwarves

Government

Mayor

Defenses

None

Industry & Trade

Gev’s major export is metals and stone.

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Juan’kij

Timilik City
Gev
Oleve
Yensi

The island of Juan’kij was the first to fall when the Fire Isle Mages invaded during the Hundred Year War. It is a rich land, filled with resources they could ship away to support their war efforts across Xonthian and Xecutran. Because the island had no active military system, it fell quickly during the invasion. Both Xonthian and Xecutran kingdoms were oblivious to the disaster until it was too late. Neither country had lay claim to the island, so neither had an army stationed there. During the age of discovery before the war, the island was under the control of Xecutran. When Xonthian rediscovered it, they invaded and took it over. The brief war that followed, forced the two nations into an agreement that left the island alone and used it as a neutral state with governing bodies present in both courts. Because it had no real ties with the outside kingdoms, they never developed an army of much power and so it fell to the Fire Isle Mages might.

Juan’kij is also the home of the Elves, who live in the north in the Timlik Forest.

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